TRAVIS W BALLARD
972-762-4574
traviswballard3213@gmail.com
I am seeking work in the gaming industry as a 3D Artist and build worlds through the creation of props, characters and environmental pieces.
SKILLS
- Skills in 3Ds Max, Unreal Engine and Substance Painter.
- Skills in Adobe After Effects, Illustrator, Indesign and Photoshop.
- Skills in Flash, Maya, Zbrush, Marmoset and Unity.
- Skills in graphic design, logo, UI.
- Skills in world building, storytelling, charcter design and concept art.
- Skills in Perforce and Hansoft Client.
- Skills in 2D/3D animation.
- Kowledge in history and historical research.
EDUCATION:
Masters of Interactive Technology, Art Creation/Game Design - SMU Guildhall, 2020
Masters of Arts, Arts and Technology - University of Texas at Dallas, 2011 - 2014
Bachelor of Fine Art, Design - University of Texas at Austin, 2007 - 2011
PROJECTS:
Capstone - Cyberdrome, Fall 2018
- Art Lead on the project, helped develop overall style and look of the game.
- Maintained and provided documentation of art style.
- Managed the art team and communicated between art team and other disciplines (programmers, game designer, level designers).
- Worked with other leads to develop game and solve problems that arose during production.
- Worked on creating the UI/HUD, menu layout and other models.
Team Game Production 2 - Interstellar Racing League, Spring 2018
- Four player competative couch racing game.
- Designed, modeled and created materials for vehicles as part of the vehicle team.
- Helped develop and maintain production schedule for vehicle team.
- Provided additional help with environment lighting and QA testing.
Team Game Production 1 - Pizza Boy in Hell, 2017
- Puzzle game developed for the tablet.
- Created art assets and production materials for the game.
- Participated in design and development of the game.
Constellation 2012 - 2015
- A video game group project where the player creates their own constellations from the
- night sky.
- Produced art assets that allow unique stars shapes and varying degrees of brightness
- to be generated in the night sky.
- Researched and inputted data about the location of stars in existing constellations.
- Researched the significance of constellations with regard to folklore.
- article: http://tinyurl.com/c6t2zf5
EXPERIENCE:
Graphics Design Teacher at Skyline High School, 2021 -
- Teach design/fine art principles, techniques and concepts to students
- Teach industry standard programs like Photoshop, Illustrator and other Adobe programs
- Create projects that teach specific design principles to the students
- Help stundents learn how to manage work over time by setting specific goals within the projects as well as providing them due dates.
- Simulate a professional environment in the classroom to prepare students for entering higher education or the work force.
Animator and Historical Researcher for The Armchair Historian, 2020 -
- Work from storyboards to create animations, specifically map animations.
- Work in After Effects to assmeble and create the scenes from assets provided by artists.
- Create additional art assets when needed for the video in Illustrator and Photoshop.
- Create storyboards, and provide historical research to ensure scenes are historically accurate.
- Apply feedback from Art Director and producer on improving and iterating on scenes.
QA Tester at House Pixel, 2017
- Tested builds of game for bugs both known and unknown to development team.
- Logged all bugs into tracking software to provide a history of the bugs to the development
- team.
- Provided description of bugs and how to replicate them in the tracking software.
- Discovered and logged new bugs while testing the build.
- Provided feedback on gameplay, levels and playability to development team.
Production Assistant on Dreadspace (Movie), 2017
- Involved in the creation, design and building of sets for the production.
- Involved in maintaining the sets during the production.
- Assisted in the moving and loading of production items to and from set.
Production Assistant on The Fosters (Television Series), 2016
- Assisted in the loading and unloading of the set.
- Assisted in the construction and deconstruction of the set.
AWARDS
- Eagle Scout, Boy Scouts of America.
- Constellation - Finalist for Interaction Award, IndieCade 2013.