Oni Cyberpunk Assassin Mask
This project required that we research and merge several different art styles together. For this project I decided to merge the cyberpunk setting with traditional a Oni Kabuki theater mask.
Below are images of the game res version with textures, the high res version and game res with wireframe and shown texture maps.
Mesh modeled in 3Ds Max. Textures done in Photoshop.
Model has been rendered in Marmoset Toolbag 3.
Materials Used: Normal, Diffuse, Roughness, Metal, Ambient Occlusion and Emissive.
Poly count: 7,303 polys
Texture sizes: 2048 x 2048 pixels
Model can be seen in 3D via Sketchfab.